Showing posts with label Rant. Show all posts
Showing posts with label Rant. Show all posts

Monday, December 10, 2007

Rest In Peace, Journalistic Integrity…The Week After Retrospective

After a long debate, I finally decided I should chime in on how I feel regarding the now infamous termination of Jeff Gerstmann. It’s been about a week now and I’ve cooled off significantly, but this issue is too big for me not to say anything about, especially given my ties to the gaming industry. I’ve grown up playing games; I’ve seen the evolution of gaming from the 16-bit era to the HD Era. In that time, I began to read gaming related publications and developed an enormous interest in the numerous facets of gaming journalism. So when this news crossed my desk, It immediately captured my interest.

When I began to hear the rumors, I blew it off, thinking it was just another rumor started by some anonymous whistleblower to get some attention. That's when the evidence began to mount. More websites began to report the rumor. More people began to speak up about it. With each passing second, its validity grew as the news spread like wildfire across the internet.

Funny thing about rumors. Most of them are true...

I began to think to myself, "No way". There's no way any company would fire someone (let alone their longest tenured editor) due to advertiser pressure. CNET has denied these claims but I don't know if I believe them. After all I've heard over the past few days, all the reports that have come out from anonymous GameSpot editors and all of the cryptic messages hidden in staff blogs (and former staff members)...I just don't trust them anymore.

I think I'm beginning to lose faith in the gaming industry as a whole...

As an up-and-coming journalist, this hit me particularly hard. My whole worldview is shaken for a multitude of reasons. GameSpot has been my primary source for reviews for the four years I’ve been coming to it. I may not have agreed with every call they’ve made, but I’ve always respected them. One of my highest goals in working in the gaming industry was one day working for this very site. Up until now that is. Since I no longer trust CNET, I wouldn’t want to work under their umbrella network and subject to the same managerial team that terminated Jeff Gerstmann for giving his honest opinion.

This experience has opened my eyes to a new side of the gaming industry, a side I never wanted to see. A side of the gaming industry that has been corrupted by capitalism. As a direct result of the industry growing from a niche market to one of the largest markets for entertainment, the potential for making money has increased, and each one of the multitude of publishers wants a slice.

As the industry grows, so does the role of the gaming journalist. More and more gaming related publications have appeared, especially with the advent of the internet. Millions of people read these gaming publications for the final word on quite a few games, to see if ‘X’ game is worth their hard-earned money.

New moral and ethical concerns begin to appear. Put yourself in the well-polished shoes and finely tailored business suit of a marketing executive, concerned about your bottom line, hoping that your newest property will take off and become a highly profitable franchise for your organization. The first thing you would think to do is advertise, after all, that is your job right? Well, what if you flooded one particular site with advertising money…you would expect a decent return on your investment…right? On that same site, you would hope that your game would receive a good review to further garner public opinion in your favor and get them to drop $60 on your game…right? See where I’m going with this?

Now CNET stated Monday that Jeff Gerstmann’s termination is not a result of advertiser pressure and a few GameSpot editors said on the HotSpot that the Kane and Lynch review was not the cause. But honestly, I don’t know if I completely believe that. Joystiq confirmed recently that there have been numerous changes to the original Kane and Lynch review. CNET representatives stand firm on the issue stating, “Neither CNET Networks nor GameSpot has ever allowed its advertising business to affect its editorial content” but can we truly believe that? CNET sure wants us to, since they published an article in which they answered many of the burning questions people wanted answers to. In this article, one of the questions was concerning the editing of Jeff’s Kane and Lynch review. Their official response? “Jeff's supervisors and select members of the edit team felt the review's negativity did not match its "fair" 6.0 rating.” This shows that CNET does indeed respond to advertiser pressure, since the review was modified to match the score, and not vice versa.

Now you can begin to see why I’m so shaken by this news. To see the credibility of my favorite gaming publication shattered so quickly was extremely disheartening. While the Kane and Lynch review may not have been the cause of Jeff Gerstmann’s firing, the court of public opinion has already ruled against CNET and unless we get official statements from either CNET or Gerstmann himself (which won’t happen, for legal reasons) that ruling will not change.

Perhaps I am blowing this out of proportion. Perhaps I don’t have all the facts. That’s an understandable position to argue, but with all of the evidence I’ve seen supporting my claims and a much smaller list refuting them, I don’t believe I’m on the wrong side. Shady practices such as these need to end. Unfortunately, such is the state of the gaming industry...an industry in which some publishers decide not to use their money to improve their games and warrant a good score, but to try to buy one from the gaming press. This is bigger than Jeff Gerstmann; this concerns every facet of gaming journalism and personally, I won’t stand for it.

Sunday, November 18, 2007

Editorial Minute 2



Here's the second edition of my Editorial Minute series and I certainly plan on making more. In addition, I've got a lot of video projects in the works, including a video review for my favorite game of all time, Perfect Dark so stay tuned!

Tuesday, March 06, 2007

My Xbox 360 Has Died...and I'm Pissed.



Well as of yesterday, my Xbox 360 is officially dead. I turned it on yesterday afternoon with the intention of playing some Rainbow Six: Vegas and the “three red lights of death” flashed within its ring of light. Seeing this means your Xbox 360 has suffered a major hardware malfunction and thus will not work properly. Those red lights flashed on and off, taunting me, as if to say, “Ha, ha! You’re fucked now, sucker!” As you can ascertain from the title and my general tone, I’m pissed.

As soon as I saw the three red lights, well, after my heart sank, I immediately turned the system off and tried a number of home remedies to fix the problem. I unplugged it and set it aside. I disconnected the hard drive. I even took it to a relatively cold area of my home to let it cool off (even though it wasn’t hot). Nothing so far has worked and my frustrations continue to mount…

Since the Xbox 360’s launch in November of 2005, reports of malfunctioning and dying units have been running rampant in the news, websites and internet forums as gamers everywhere experienced the same thing that I did yesterday. For a long time now I have been defending Microsoft and their failure to diagnose and fix the problems plaguing Xbox 360 but now, I’m through with that. Microsoft can defend themselves.

I guess things like this take on a whole new meaning when they hit close to home…

Seriously, why can’t they get their act together and fix these problems? I know I got mine early, and early adopters usually get screwed, but these problems are still occurring today. Not to mention the fact that my Xbox, which was also purchased early on, is still working fine. So what the hell happened between generations Microsoft?

Another thing that irks me about the widespread Xbox 360 problems at launch and beyond is the fact that this isn’t happening to Sony and Nintendo. While Nintendo has been known for their well crafted consoles and quality of workmanship overall, Sony suffered massive problems with their Playstation 2 at launch and well on into the future. Many even expected similar problems to plague the PS3’s launch. Well, here we are, nearly five months after the launch of the Playstation 3 and I have yet to hear reports of faulty units breaking down on consumers. So it appears that after being the worst in terms of quality hardware last generation, Sony has learned from their mistakes and gotten their act together. It appears the only company left to clean up their act is you, Microsoft. So I guess the real question here is, what are you going to do about it?

It was inevitable I suppose, considering how many Xbox 360’s manufactured during that time period are slowly but surely crapping out. I bought the Xbox 360 that cold January morning thinking I would be one of the lucky few that wouldn’t have a problem with the console and that it would provide me with years of gaming bliss and satisfaction. Well I got one year of gaming bliss, does that count? When you consider that the item in question cost me $400, it doesn’t count for much. It also doesn't sit well with me that with all the reports of 360's dying, I secretly knew in the back of my mind that one day, my 360 would suffer the same fate. All this time I thought I was just being paranoid. Turns out my suspicions were correct.

Perhaps I’m making too much of this. My Xbox 360 was manufactured in 2005, meaning it carries a lifetime warranty and I can get it fixed for free. At least I can give credit to Microsoft for that one. I just wish they would take more time to diagnose the problems in either manufacturing or the hardware itself and take care of it, and I wish they were more like Nintendo when it comes to the quality of work they put into making their hardware. Well, the Xbox 360 has been my favorite of the three new consoles for some time now and I hate to see it go. If Microsoft turns out to be a bitch to work with, or if they end up sending me another Xbox 360 unit that doesn’t work then that may change to the Playstation 3 or Wii. One thing’s for sure though…I’ve certainly lost a lot of respect for the company as a whole and will not likely buy another of their products until all the kinks are worked out. The problem is, if I had waited that long this time, I still wouldn’t have one…

Oh well, time to call Microsoft up and have them send the “coffin”…